


The depth of Kingdom Come's gameplay seems incredible. After you gather up the proper ingredients for a recipe, you will actually have to "cook" the potion by adding the right ingredient at the right time. Similarly, apothecary takes on a Cooking Mama feel. In Kingdom Come, you'll actually have to sit at the sword-sharpening wheel and hone the edge (which you can completely ruin if you don't use the grinder correctly). Eventually, you'll take part in massive siege battles which will have dozens of enemies and allies fighting to storm castles with siege engines and ladders.Īlso, suppose you wanted to stop by a blacksmith and sharpen your sword. The confrontation I saw felt extremely intense as the player exchanged blows with his foe, but that was just a one-on-one duel. You'll be able to target specific areas of the body (torso, arms, head, etc.) and attack from several directions, while simultaneously attempting to time deflections and answer back with counter-attacks. The combat system is extremely intricate. Taking part in sword fighting, weapon crafting, and social interactions puts you in direct control over every sword swing, your crafting techniques, and ability to ruin a relationship by being a complete jerk (if you want to). Developer Warhorse is Kickstarting a completely open-world, single-player RPG set in Medieval Europe, but the interesting thing is, the creators have gone into hyper-realistic detail in several aspects of the gameplay. If you're looking for another first-person, medieval adventure in the same vein of Skyrim with a touch of Mount and Blade's combat, Kingdom Come: Deliverance might be right up your alley.
