
From now on, one could expect a mod that makes Oblivion a MMORPG and such.įor more information about the MultiTES4, you can take a peak at the mod's homepage. It seems that Oblivion tends to become exactly what serious CRPG veterans hated: a more colored and more twisted kind of first person shooter. And, he says, "If things at uni become to busy, or I generally lose interest in the mod, I'll probably release my source code (once I get around to commenting it all) and let the Oblivion community mod it as they please," so there's hope whatever happens".

"I wasn't kidding when I said it was the basics", said the brain behind this mod.īut, providing the mod's author keeps going with it, it's entirely possible we'll see it up and working someday, sooner or later. Well, besides console commands and fast travel, "pretty much everything else you can think of" is actually missing. The mod is still an alpha version that lacks all the vital components: time/day/year synchronization, quest sharing, deathmatch, cell/world synchronization, animations aren't shared, neither is inventories or attributes. Future versions aim to include support for eight players, and even "competitive" game modes like deathmatch and capture-the-flag.

One thing was missing though: a mod that implements a multiplayer option into the game.Ĭalled MultiTES4, the mod puts two players in the same world, where they appear as NPCs to one another. There are so many mods around for The Elder Scrolls IV: Oblivion, someone could write a full encyclopedia about them.
